zero moment method

简明释义

零力矩法

英英释义

The zero moment method is a computational technique used in computer graphics and physics simulations to calculate the motion of objects under various forces, specifically focusing on the point where the net moment (torque) acting on an object is zero.

零力矩法是一种计算机图形学和物理仿真中使用的计算技术,用于计算在各种力作用下物体的运动,特别关注作用在物体上的净力矩(扭矩)为零的点。

例句

1.The zero moment method 零矩方法 helps in understanding how forces act on a robot during movement.

在运动过程中,零矩方法 zero moment method 有助于理解力如何作用于机器人。

2.The zero moment method 零矩方法 is essential for analyzing dynamic stability in humanoid robots.

在类人机器人中,零矩方法 zero moment method 对分析动态稳定性至关重要。

3.Using the zero moment method 零矩方法 allows for better design of bipedal robots.

使用零矩方法 zero moment method 可以更好地设计双足机器人。

4.The zero moment method 零矩方法 is widely used in robotics for simulating foot placement.

在机器人技术中,零矩方法 zero moment method 被广泛用于模拟足部放置。

5.By applying the zero moment method 零矩方法, engineers can predict the stability of walking robots.

通过应用零矩方法 zero moment method,工程师可以预测步行机器人的稳定性。

作文

In the world of computer graphics and animation, various techniques are employed to create realistic movements and behaviors of characters. One such technique that has gained attention in recent years is the zero moment method. This method is particularly useful in the field of robotics and biomechanics, where it helps in analyzing the motion of a character or robot by focusing on the forces acting upon it. The zero moment method is designed to calculate the point at which the total moment of force acting on a system becomes zero, allowing for a more accurate representation of motion. The significance of the zero moment method lies in its ability to simplify complex motion analysis. Traditionally, animators and roboticists would have to consider multiple factors, including torque, gravity, and friction, when designing movements. However, with the zero moment method, the focus shifts to identifying the critical points where these forces balance each other out. This results in smoother and more realistic animations, as it mimics how real-life bodies move under similar conditions.For instance, when creating a character that walks or runs, the zero moment method can be applied to determine the optimal position of the character's limbs to maintain balance and stability. By calculating the zero moment point, animators can ensure that the character does not topple over while moving, thus enhancing the realism of the animation. This method can also be applied in virtual reality environments, where the interaction between the user and the virtual world needs to be as seamless as possible.Moreover, the zero moment method is not limited to just animation; it has practical applications in robotics as well. Robots that are designed to navigate through complex terrains can benefit from this method by adjusting their posture and movements based on real-time calculations of the zero moment point. This adaptability allows robots to perform tasks more efficiently and safely, reducing the likelihood of falls or accidents.In conclusion, the zero moment method is a powerful tool in both animation and robotics, providing a framework for understanding and implementing realistic motion. By focusing on the balance of forces and moments, this method simplifies the complexities involved in motion analysis, leading to improved outcomes in animated characters and robotic movements alike. As technology continues to advance, we can expect the zero moment method to play an increasingly prominent role in the development of more sophisticated and lifelike animations and robotic systems.

在计算机图形学和动画的世界中,使用各种技术来创建角色的逼真运动和行为。近年来,受到关注的一种技术是零矩法。这种方法在机器人技术和生物力学领域特别有用,它通过关注作用于系统的力量来帮助分析角色或机器人的运动。零矩法旨在计算作用于系统的总力矩为零的点,从而实现更准确的运动表示。零矩法的重要性在于它能够简化复杂的运动分析。传统上,动画师和机器人专家在设计运动时必须考虑多个因素,包括扭矩、重力和摩擦。然而,通过零矩法,重点转向识别这些力量相互平衡的关键点。这导致了更平滑和更逼真的动画,因为它模仿了现实生活中的身体在类似条件下的运动。例如,在创建一个走路或跑步的角色时,可以应用零矩法来确定角色四肢的最佳位置,以维持平衡和稳定。通过计算零矩点,动画师可以确保角色在移动时不会摔倒,从而增强动画的真实感。这种方法也可以应用于虚拟现实环境,其中用户与虚拟世界之间的交互需要尽可能无缝。此外,零矩法不仅限于动画;它在机器人技术中也有实际应用。设计用于在复杂地形中导航的机器人可以通过实时计算零矩点来调整其姿势和运动,从而受益于此方法。这种适应性使机器人能够更高效、安全地执行任务,减少跌倒或事故的可能性。总之,零矩法是动画和机器人领域的一种强大工具,为理解和实施真实运动提供了框架。通过关注力和力矩的平衡,这种方法简化了运动分析中的复杂性,从而在动画角色和机器人运动中取得了更好的结果。随着技术的不断进步,我们可以期待零矩法在开发更复杂和更逼真的动画及机器人系统中发挥越来越重要的作用。

相关单词

zero

zero详解:怎么读、什么意思、用法